Farabazi’s VR area coordinates equipment choices with the venue’s overall theme. This portfolio project illustrates the role of layout and environmental identity in integrating gaming technology into a leisure destination’s experience.
The VR games at Ghahramanan Amusement Park offer players a virtual-reality experience. Using devices such as headsets and controllers, players enter a three-dimensional interactive world and experience the sensation of playing within a virtual environment.
VR technology allows players to move actively within a virtual world, interact with objects and characters, and experience responsive sequences of events. These experiences can provide engaging, exciting entertainment.
At Farabazi in Ghahramanan Amusement Park, the virtual-reality area covers 55 square metres. Its equipment was purchased from FuninVR, a specialist brand in this industry.
The project’s designers selected the appearance of the equipment to reflect the overall theme of Farabazi. The area includes the following games:
VR E_spase Walk
VR Horse Simulator
VR Racing Moto
Funin VR+ (4 player)
VR Dark Racing
Eagle Flight Simulator
VR Dark Mars











For another application of this approach, explore Bowling: An Entertainment and Sport for Everyone.
To connect your idea with play and entertainment environments, talk to SARAAJ. Site images, audience needs and the operating programme support a more specific discussion.